VisuaPedia: A social media based visual encyclopedia

Neha Tripathi, Hock Soon Seah, Steven Zuiker, Margaret Tan, Heather Kvill, Tomas Yuen Ka Ho, Chang Ke Xin, Yixiang Lu, Yuefeng Li

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

The ongoing evolution of Web 2.0 means that online applications not only attempt to catch the public eye but also vie to engage individuals and user communities through increasingly interactive mediums of communication, entertainment, socialization, and information sharing. Online publishing technologies cover all three major lines of communication (i.e., image, text and video), enabling online communities to share knowledge and experience in a fraction of second via the web. Moreover, some popular websites are beginning to blur boundaries between entertainment and education. In this paper, we overview one such innovation developed through an interdisciplinary collaboration between education, communications, and computer engineering faculty. In combining compelling artistic methods and meaningful user-generated narratives, VisuaPedia aims to engineer a collaborative learning process that exemplifies a simultaneously entertaining and educational experience. In short, VisuaPedia is powered by drawing and animation tools and is driven by the creative production of its user community. The VisuaPedia internet platform will enable youths to bring real-world concepts and imagined worlds to animated life through collective progression of drawings, images, characters, and animations. Much like a wiki, it can coordinate both the construction and sharing of knowledge. In this way, VisuaPedia aims to provide an innovative interactive platform in which youths can join, participate, learn and share their ideas online. Rather than lengthy and sometimes 'difficult-to-understand' textual descriptions, VisuaPedia takes a 'draw and animate' approach to weave ideas together and illuminate young voices in an innovative, refreshing and fun way.

Original languageEnglish (US)
Title of host publication1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09
Pages89-96
Number of pages8
DOIs
StatePublished - 2009
Externally publishedYes
Event1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09 - Beijing, China
Duration: Oct 19 2009Oct 24 2009

Other

Other1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09
CountryChina
CityBeijing
Period10/19/0910/24/09

Fingerprint

Drawing (graphics)
Animation
Communication
Education
World Wide Web
Websites
Innovation
Internet
Engineers

Keywords

  • Animation
  • CACAni
  • Social media
  • Web 2.0
  • Web-learning

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

Cite this

Tripathi, N., Seah, H. S., Zuiker, S., Tan, M., Kvill, H., Ho, T. Y. K., ... Li, Y. (2009). VisuaPedia: A social media based visual encyclopedia. In 1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09 (pp. 89-96) https://doi.org/10.1145/1631144.1631161

VisuaPedia : A social media based visual encyclopedia. / Tripathi, Neha; Seah, Hock Soon; Zuiker, Steven; Tan, Margaret; Kvill, Heather; Ho, Tomas Yuen Ka; Xin, Chang Ke; Lu, Yixiang; Li, Yuefeng.

1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09. 2009. p. 89-96.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Tripathi, N, Seah, HS, Zuiker, S, Tan, M, Kvill, H, Ho, TYK, Xin, CK, Lu, Y & Li, Y 2009, VisuaPedia: A social media based visual encyclopedia. in 1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09. pp. 89-96, 1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09, Beijing, China, 10/19/09. https://doi.org/10.1145/1631144.1631161
Tripathi N, Seah HS, Zuiker S, Tan M, Kvill H, Ho TYK et al. VisuaPedia: A social media based visual encyclopedia. In 1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09. 2009. p. 89-96 https://doi.org/10.1145/1631144.1631161
Tripathi, Neha ; Seah, Hock Soon ; Zuiker, Steven ; Tan, Margaret ; Kvill, Heather ; Ho, Tomas Yuen Ka ; Xin, Chang Ke ; Lu, Yixiang ; Li, Yuefeng. / VisuaPedia : A social media based visual encyclopedia. 1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09. 2009. pp. 89-96
@inproceedings{f810e080c67c4d18b03ced42b26e563c,
title = "VisuaPedia: A social media based visual encyclopedia",
abstract = "The ongoing evolution of Web 2.0 means that online applications not only attempt to catch the public eye but also vie to engage individuals and user communities through increasingly interactive mediums of communication, entertainment, socialization, and information sharing. Online publishing technologies cover all three major lines of communication (i.e., image, text and video), enabling online communities to share knowledge and experience in a fraction of second via the web. Moreover, some popular websites are beginning to blur boundaries between entertainment and education. In this paper, we overview one such innovation developed through an interdisciplinary collaboration between education, communications, and computer engineering faculty. In combining compelling artistic methods and meaningful user-generated narratives, VisuaPedia aims to engineer a collaborative learning process that exemplifies a simultaneously entertaining and educational experience. In short, VisuaPedia is powered by drawing and animation tools and is driven by the creative production of its user community. The VisuaPedia internet platform will enable youths to bring real-world concepts and imagined worlds to animated life through collective progression of drawings, images, characters, and animations. Much like a wiki, it can coordinate both the construction and sharing of knowledge. In this way, VisuaPedia aims to provide an innovative interactive platform in which youths can join, participate, learn and share their ideas online. Rather than lengthy and sometimes 'difficult-to-understand' textual descriptions, VisuaPedia takes a 'draw and animate' approach to weave ideas together and illuminate young voices in an innovative, refreshing and fun way.",
keywords = "Animation, CACAni, Social media, Web 2.0, Web-learning",
author = "Neha Tripathi and Seah, {Hock Soon} and Steven Zuiker and Margaret Tan and Heather Kvill and Ho, {Tomas Yuen Ka} and Xin, {Chang Ke} and Yixiang Lu and Yuefeng Li",
year = "2009",
doi = "10.1145/1631144.1631161",
language = "English (US)",
isbn = "9781605587592",
pages = "89--96",
booktitle = "1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09",

}

TY - GEN

T1 - VisuaPedia

T2 - A social media based visual encyclopedia

AU - Tripathi, Neha

AU - Seah, Hock Soon

AU - Zuiker, Steven

AU - Tan, Margaret

AU - Kvill, Heather

AU - Ho, Tomas Yuen Ka

AU - Xin, Chang Ke

AU - Lu, Yixiang

AU - Li, Yuefeng

PY - 2009

Y1 - 2009

N2 - The ongoing evolution of Web 2.0 means that online applications not only attempt to catch the public eye but also vie to engage individuals and user communities through increasingly interactive mediums of communication, entertainment, socialization, and information sharing. Online publishing technologies cover all three major lines of communication (i.e., image, text and video), enabling online communities to share knowledge and experience in a fraction of second via the web. Moreover, some popular websites are beginning to blur boundaries between entertainment and education. In this paper, we overview one such innovation developed through an interdisciplinary collaboration between education, communications, and computer engineering faculty. In combining compelling artistic methods and meaningful user-generated narratives, VisuaPedia aims to engineer a collaborative learning process that exemplifies a simultaneously entertaining and educational experience. In short, VisuaPedia is powered by drawing and animation tools and is driven by the creative production of its user community. The VisuaPedia internet platform will enable youths to bring real-world concepts and imagined worlds to animated life through collective progression of drawings, images, characters, and animations. Much like a wiki, it can coordinate both the construction and sharing of knowledge. In this way, VisuaPedia aims to provide an innovative interactive platform in which youths can join, participate, learn and share their ideas online. Rather than lengthy and sometimes 'difficult-to-understand' textual descriptions, VisuaPedia takes a 'draw and animate' approach to weave ideas together and illuminate young voices in an innovative, refreshing and fun way.

AB - The ongoing evolution of Web 2.0 means that online applications not only attempt to catch the public eye but also vie to engage individuals and user communities through increasingly interactive mediums of communication, entertainment, socialization, and information sharing. Online publishing technologies cover all three major lines of communication (i.e., image, text and video), enabling online communities to share knowledge and experience in a fraction of second via the web. Moreover, some popular websites are beginning to blur boundaries between entertainment and education. In this paper, we overview one such innovation developed through an interdisciplinary collaboration between education, communications, and computer engineering faculty. In combining compelling artistic methods and meaningful user-generated narratives, VisuaPedia aims to engineer a collaborative learning process that exemplifies a simultaneously entertaining and educational experience. In short, VisuaPedia is powered by drawing and animation tools and is driven by the creative production of its user community. The VisuaPedia internet platform will enable youths to bring real-world concepts and imagined worlds to animated life through collective progression of drawings, images, characters, and animations. Much like a wiki, it can coordinate both the construction and sharing of knowledge. In this way, VisuaPedia aims to provide an innovative interactive platform in which youths can join, participate, learn and share their ideas online. Rather than lengthy and sometimes 'difficult-to-understand' textual descriptions, VisuaPedia takes a 'draw and animate' approach to weave ideas together and illuminate young voices in an innovative, refreshing and fun way.

KW - Animation

KW - CACAni

KW - Social media

KW - Web 2.0

KW - Web-learning

UR - http://www.scopus.com/inward/record.url?scp=72149132522&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=72149132522&partnerID=8YFLogxK

U2 - 10.1145/1631144.1631161

DO - 10.1145/1631144.1631161

M3 - Conference contribution

AN - SCOPUS:72149132522

SN - 9781605587592

SP - 89

EP - 96

BT - 1st ACM SIGMM International Workshop on Social Media, WSM'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09

ER -