Transforming clinical rehabilitation into interactive multimedia

Catherine H. Vuong, Todd M. Ingalls, James Abbas

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

There has been an increased interest in using interactive multimedia as a mechanism for physical rehabilitation, including the direct usage of off-the-shelf games and gaming systems. Although, these games have been shown to have physical and psychosocial benefits in the elderly; they were limited when participants had significant physical and/or cognitive disabilities. The limited success in the use of gaming systems to promote rehabilitation may largely be due to the fact that the games being played on them were not designed with rehabilitation in mind and thus they do not necessarily target specific the symptoms or conditions of the disorder. However, if designed correctly and for rehabilitation, interactive multimedia and gaming systems have significant rehabilitation potential. We believe for a system to effective in promoting rehabilitation, its approach must be based in the clinical techniques used to treat the symptoms and the principles of neural science behind the disorder. In this paper, we describe and approach to Parkinson's rehabilitation using this methodology.

Original languageEnglish (US)
Title of host publicationMM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops
Pages937-940
Number of pages4
DOIs
StatePublished - 2011
Event19th ACM International Conference on Multimedia ACM Multimedia 2011, MM'11 - Scottsdale, AZ, United States
Duration: Nov 28 2011Dec 1 2011

Other

Other19th ACM International Conference on Multimedia ACM Multimedia 2011, MM'11
CountryUnited States
CityScottsdale, AZ
Period11/28/1112/1/11

Fingerprint

Patient rehabilitation

Keywords

  • Interactive multimedia
  • Optical flow
  • Parkinson's rehabilitation
  • Visual cueing
  • Visual feedback

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction

Cite this

Vuong, C. H., Ingalls, T. M., & Abbas, J. (2011). Transforming clinical rehabilitation into interactive multimedia. In MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops (pp. 937-940) https://doi.org/10.1145/2072298.2071907

Transforming clinical rehabilitation into interactive multimedia. / Vuong, Catherine H.; Ingalls, Todd M.; Abbas, James.

MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops. 2011. p. 937-940.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Vuong, CH, Ingalls, TM & Abbas, J 2011, Transforming clinical rehabilitation into interactive multimedia. in MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops. pp. 937-940, 19th ACM International Conference on Multimedia ACM Multimedia 2011, MM'11, Scottsdale, AZ, United States, 11/28/11. https://doi.org/10.1145/2072298.2071907
Vuong CH, Ingalls TM, Abbas J. Transforming clinical rehabilitation into interactive multimedia. In MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops. 2011. p. 937-940 https://doi.org/10.1145/2072298.2071907
Vuong, Catherine H. ; Ingalls, Todd M. ; Abbas, James. / Transforming clinical rehabilitation into interactive multimedia. MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops. 2011. pp. 937-940
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