TY - GEN
T1 - Modeling context in haptic perception, rendering and visualization
AU - Kahol, Kanav
AU - Tripathi, Priyamvada
AU - McDaniel, Troy
AU - Panchanathan, Sethuraman
PY - 2005/12/1
Y1 - 2005/12/1
N2 - Haptic perception refers to the human ability to perceive spatial properties through tactile and haptic sensations. Humans have an uncanny ability to analyze objects based only on sparse information from haptic stimuli. Contextual clues about material of an object, its overall shape, size and weight configurations perceived by individuals, lead to recognition of an object and its spatial features. In this paper, we present strategies and algorithms to model context in haptic applications that allow user to explore objects in virtual reality/augmented reality, haptically. Our methodology is based on modeling user's cognitive and motor strategy of haptic exploration. Additionally we also model physiological arrangement of tactile sensors in the human hand. These models provide the context to adapt haptic displays to a user's style of haptic perception and exploration and the present state of the user's exploration. We designed a tactile cueing paradigm to test the validity of the contextual models. Initial results show improvement in accuracy and efficiency of haptic perception when compared to the conventional approaches that do not model context in haptic rendering.
AB - Haptic perception refers to the human ability to perceive spatial properties through tactile and haptic sensations. Humans have an uncanny ability to analyze objects based only on sparse information from haptic stimuli. Contextual clues about material of an object, its overall shape, size and weight configurations perceived by individuals, lead to recognition of an object and its spatial features. In this paper, we present strategies and algorithms to model context in haptic applications that allow user to explore objects in virtual reality/augmented reality, haptically. Our methodology is based on modeling user's cognitive and motor strategy of haptic exploration. Additionally we also model physiological arrangement of tactile sensors in the human hand. These models provide the context to adapt haptic displays to a user's style of haptic perception and exploration and the present state of the user's exploration. We designed a tactile cueing paradigm to test the validity of the contextual models. Initial results show improvement in accuracy and efficiency of haptic perception when compared to the conventional approaches that do not model context in haptic rendering.
UR - http://www.scopus.com/inward/record.url?scp=33646048800&partnerID=8YFLogxK
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U2 - 10.1007/11551898_11
DO - 10.1007/11551898_11
M3 - Conference contribution
AN - SCOPUS:33646048800
SN - 3540287922
SN - 9783540287926
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 102
EP - 114
BT - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
T2 - 11th International Workshop on Advances in Multimedia Information Systems, MIS 2005
Y2 - 19 September 2005 through 21 September 2005
ER -