TY - JOUR
T1 - Interactive geometric simulation of 4D cities
AU - Weber, Basil
AU - Müller, Pascal
AU - Wonka, Peter
AU - Gross, Markus
PY - 2009/4
Y1 - 2009/4
N2 - We present a simulation system that can simulate a three-dimensional urban model over time. The main novelty of our approach is that we do not rely on land-use simulation on a regular grid, but instead build a complete and inherently geometric simulation that includes exact parcel boundaries, streets of arbitrary orientation, street widths, 3D street geometry, building footprints, and 3D building envelopes. The second novelty is the fast simulation time and user interaction at interactive speed of about 1 second per time step.
AB - We present a simulation system that can simulate a three-dimensional urban model over time. The main novelty of our approach is that we do not rely on land-use simulation on a regular grid, but instead build a complete and inherently geometric simulation that includes exact parcel boundaries, streets of arbitrary orientation, street widths, 3D street geometry, building footprints, and 3D building envelopes. The second novelty is the fast simulation time and user interaction at interactive speed of about 1 second per time step.
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U2 - 10.1111/j.1467-8659.2009.01387.x
DO - 10.1111/j.1467-8659.2009.01387.x
M3 - Article
AN - SCOPUS:63049099565
SN - 0167-7055
VL - 28
SP - 481
EP - 492
JO - Computer Graphics Forum
JF - Computer Graphics Forum
IS - 2
ER -