Impressionist: A 3D peekaboo game for crowdsourcing shape saliency

Houpu Yao, Max Yi Ren

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Designers often express their intents (e.g., on product functionalities and semantics) through shape features. Therefore, collecting such "salient" features from existing shapes and learning their associations with design intents will enable efficient design of new shapes. However, the acquisition of saliency knowledge from a large shape collection has not been accomplished. This paper investigates a gamification approach to this end. In addition, we propose to validate a derived saliency map by its corresponding shape recognition accuracy through crowdsourcing. This allows a comparison across existing and the proposed saliency acquistion and computation methods. Currentl results show that the proposed method achieves statistically similar recognition accuracy to existing saliency data on a standard shape database, indicating that various saliency maps are equally valid according to the proposed saliency definition. Nonetheless, the saliency data obtained through the proposed game consistently produces reasonable viewpoints across shapes, outperforming existing curvature-based and crowdsourcing approaches. The findings from this study could lead to developments of game mechanisms that are more scalable and cost effective at saliency elicitation than existing paid crowdsourcing approaches.

Original languageEnglish (US)
Title of host publication28th International Conference on Design Theory and Methodology
PublisherAmerican Society of Mechanical Engineers (ASME)
ISBN (Electronic)9780791850190
DOIs
StatePublished - 2016
EventASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2016 - Charlotte, United States
Duration: Aug 21 2016Aug 24 2016

Publication series

NameProceedings of the ASME Design Engineering Technical Conference
Volume7

Other

OtherASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2016
Country/TerritoryUnited States
CityCharlotte
Period8/21/168/24/16

ASJC Scopus subject areas

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modeling and Simulation

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