Game making and designerly thinking

Elisabeth Gee, Luis E. Pérez Cortés, Taylor M. Kessner

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this poster, we present issues and questions associated with the use of game making to cultivate designerly thinking among learners who are not in professional design contexts. We describe our use of design games to reduce the complexity of open-ended game design while encouraging deeper engagement with design processes. We invite discussion of preliminary data that illustrate strengths, limitations, and future directions for the use of design games in scholarship and practice.

Original languageEnglish (US)
Title of host publication14th International Conference of the Learning Sciences
Subtitle of host publicationThe Interdisciplinarity of the Learning Sciences, ICLS 2020 - Conference Proceedings
EditorsMelissa Gresalfi, Ilana Seidel Horn
PublisherInternational Society of the Learning Sciences (ISLS)
Pages1793-1794
Number of pages2
ISBN (Electronic)9781732467279
StatePublished - 2020
Event14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020 - Nashville, United States
Duration: Jun 19 2020Jun 23 2020

Publication series

NameComputer-Supported Collaborative Learning Conference, CSCL
Volume3
ISSN (Print)1573-4552

Conference

Conference14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020
Country/TerritoryUnited States
CityNashville
Period6/19/206/23/20

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

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