Abstract
In this workshop, participants will try their hand at a variety of tangible, embodied, and embedded sensing and feedback technologies including vibrotactile instruments, expressive mechatronics, gesturally modulated fields of light, sound, mist, and realtime steerable immersive atmospheres. Working through hands-on experience by theme, participants will be introduced to compositional and experimental methodologies. In the second half of the workshop, participants will compose together some simple “ecosystems” using the Synthesis Center's hardware-software media choreography architecture (sc), in the iStage experimental theater-scale blackbox space.
Original language | English (US) |
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Title of host publication | TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction |
Publisher | Association for Computing Machinery, Inc |
Pages | 707-709 |
Number of pages | 3 |
ISBN (Electronic) | 9781450361965 |
DOIs | |
State | Published - Mar 17 2019 |
Event | 13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019 - Tempe, United States Duration: Mar 17 2019 → Mar 20 2019 |
Publication series
Name | TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction |
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Conference
Conference | 13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019 |
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Country | United States |
City | Tempe |
Period | 3/17/19 → 3/20/19 |
Fingerprint
Keywords
- Ecosystemic design
- Electronic music
- Ensemble
- Ethico-aesthetic
- Gestural media
- Gesture
- Haptics
- Immersive environment
- Mixed reality
- Movement and computing
- New materialism
- Performance
- Play
- Realtime media
- Responsive environment
- Responsive media
- Sensors
- Touch
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Software
Cite this
Composing ecosystemically in responsive environments with gestural media, objects and textures. / Mechtley, Brandon; Ingalls, Todd; Hayes, Lauren; Lahey, Byron; Rajko, Jessica; Thorn, Seth; LiKamWa, Robert; Stein, Julian; Johnson, Garrett; Vasquez, Emiddio; Rawls, Connor; Weisman, Peter; Kidane, Assegid; Wei, Sha Xin.
TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, Inc, 2019. p. 707-709 (TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - Composing ecosystemically in responsive environments with gestural media, objects and textures
AU - Mechtley, Brandon
AU - Ingalls, Todd
AU - Hayes, Lauren
AU - Lahey, Byron
AU - Rajko, Jessica
AU - Thorn, Seth
AU - LiKamWa, Robert
AU - Stein, Julian
AU - Johnson, Garrett
AU - Vasquez, Emiddio
AU - Rawls, Connor
AU - Weisman, Peter
AU - Kidane, Assegid
AU - Wei, Sha Xin
PY - 2019/3/17
Y1 - 2019/3/17
N2 - In this workshop, participants will try their hand at a variety of tangible, embodied, and embedded sensing and feedback technologies including vibrotactile instruments, expressive mechatronics, gesturally modulated fields of light, sound, mist, and realtime steerable immersive atmospheres. Working through hands-on experience by theme, participants will be introduced to compositional and experimental methodologies. In the second half of the workshop, participants will compose together some simple “ecosystems” using the Synthesis Center's hardware-software media choreography architecture (sc), in the iStage experimental theater-scale blackbox space.
AB - In this workshop, participants will try their hand at a variety of tangible, embodied, and embedded sensing and feedback technologies including vibrotactile instruments, expressive mechatronics, gesturally modulated fields of light, sound, mist, and realtime steerable immersive atmospheres. Working through hands-on experience by theme, participants will be introduced to compositional and experimental methodologies. In the second half of the workshop, participants will compose together some simple “ecosystems” using the Synthesis Center's hardware-software media choreography architecture (sc), in the iStage experimental theater-scale blackbox space.
KW - Ecosystemic design
KW - Electronic music
KW - Ensemble
KW - Ethico-aesthetic
KW - Gestural media
KW - Gesture
KW - Haptics
KW - Immersive environment
KW - Mixed reality
KW - Movement and computing
KW - New materialism
KW - Performance
KW - Play
KW - Realtime media
KW - Responsive environment
KW - Responsive media
KW - Sensors
KW - Touch
UR - http://www.scopus.com/inward/record.url?scp=85063885575&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85063885575&partnerID=8YFLogxK
U2 - 10.1145/3294109.3295660
DO - 10.1145/3294109.3295660
M3 - Conference contribution
AN - SCOPUS:85063885575
T3 - TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction
SP - 707
EP - 709
BT - TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction
PB - Association for Computing Machinery, Inc
ER -