Social Sciences
virtual reality
100%
learning
74%
comprehension
35%
Group
28%
instruction
28%
interactive media
25%
physics
23%
PC
21%
simulation
21%
nutrition
21%
food
20%
classroom
18%
health
17%
student
16%
learning environment
16%
electronic learning
15%
chemistry
15%
layperson
15%
multimedia
14%
experience
14%
neural network
14%
symbol
14%
learning success
13%
engineering science
13%
quiz
12%
experiment
12%
science studies
12%
young adult
12%
artifact
12%
synergy
12%
confidence
12%
new media
12%
computer game
11%
time
11%
visualization
11%
smoking
11%
coherence
11%
narrative
11%
art
11%
video
10%
education
10%
computer science
10%
cognition
9%
performance
9%
eating behavior
7%
Teaching
7%
university
7%
methodology
7%
social attraction
7%
Engineering & Materials Science
Virtual reality
96%
Students
80%
Mixed reality
77%
Education
66%
Nutrition
46%
Health
44%
Titration
34%
Gears
20%
Electronic assessment
18%
Musical instruments
17%
Geology
15%
Latent Class Analysis
15%
Augmented reality
12%
Computer science
12%
Acoustic waves
11%
Molecules
11%
Experiments
11%
Teaching
10%
Digital storage
10%
Sensors
9%
Nutrients
9%
Data storage equipment
9%
Human computer interaction
8%
Linguistics
8%
Semantics
8%
Neural networks
7%
Costs
6%
Conveying
6%
Agriculture
6%
Electric network analysis
6%
Switches
6%
Serious games
5%
Medicine & Life Sciences
Augmented Reality
57%
Reading
43%
Fragile X Syndrome
31%
Physics
29%
Learning
28%
Virtual Reality
22%
Food
21%
Gestures
20%
Memory
19%
Interdisciplinary Placement
18%
Data Visualization
17%
Psychology Retention
16%
Video Games
16%
Teaching
16%
Computer Neural Networks
15%
Young Adult
13%
Immersion
13%
Down Syndrome
12%
Child
12%
Curriculum
11%
Health
11%
Eating
11%
Smokers
10%
Mental Disorders
9%
Primary Health Care
9%
Mental Health
9%
Pleasure
9%
Research Support
9%
Education
9%
Parents
9%
Smoking
8%
Linguistics
8%
Control Groups
8%
Randomized Controlled Trials
8%
Exercise
7%
Research Design
7%
United States Department of Agriculture
6%
Technology
6%
Nutrients
6%
Healthy Diet
6%
Cognitive Science
6%
Energy Intake
6%
Pamphlets
5%