What we have lost / what we have gained: Tangible interactions between physical and digital bodies

Matthew Mosher, David Tinapple

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

This paper explores the use of rear projected fabric panel tangible interfaces for use in music performance, interactive sculpture, and experiential systems. This idea is explored using the piece What We Have Lost / What We Have gained as an example. This paper demonstrates how HCI can be applied to and included within art disciplines to increase engagement with the artworks by transforming viewers into performers, participants, players, and co-creators. It further argues that by including embodied interactions artworks expand their ability to convey meaning to users.

Original languageEnglish (US)
Title of host publicationTEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
Pages658-662
Number of pages5
ISBN (Electronic)9781450335829
DOIs
StatePublished - Feb 14 2016
Event10th Anniversary Conference on Tangible Embedded and Embodied Interaction, TEI 2016 - Eindhoven, Netherlands
Duration: Feb 14 2016Feb 17 2016

Other

Other10th Anniversary Conference on Tangible Embedded and Embodied Interaction, TEI 2016
Country/TerritoryNetherlands
CityEindhoven
Period2/14/162/17/16

Keywords

  • Art
  • Embodiment
  • Gesture
  • Interface
  • Musical instrument
  • Tangible
  • Video

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Information Systems

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