TY - GEN
T1 - Visibility preprocessing for urban scenes using line space subdivision
AU - Bittner, Jiří
AU - Wonka, Peter
AU - Wimmer, Michael
N1 - Publisher Copyright:
© 2001 IEEE.
Copyright:
Copyright 2016 Elsevier B.V., All rights reserved.
PY - 2001
Y1 - 2001
N2 - We present an algorithm for visibility preprocessing of urban environments. The algorithm uses a subdivision of line space to analytically calculate a conservative potentially visible set for a given region in the scene. We present a detailed evaluation of our method including a comparison to another recently published visibility preprocessing algorithm. To the best of our knowledge the proposed method is the first algorithm that scales to large scenes and efficiently handles large view cells.
AB - We present an algorithm for visibility preprocessing of urban environments. The algorithm uses a subdivision of line space to analytically calculate a conservative potentially visible set for a given region in the scene. We present a detailed evaluation of our method including a comparison to another recently published visibility preprocessing algorithm. To the best of our knowledge the proposed method is the first algorithm that scales to large scenes and efficiently handles large view cells.
UR - http://www.scopus.com/inward/record.url?scp=70349428169&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=70349428169&partnerID=8YFLogxK
U2 - 10.1109/PCCGA.2001.962883
DO - 10.1109/PCCGA.2001.962883
M3 - Conference contribution
AN - SCOPUS:70349428169
T3 - Proceedings - Pacific Conference on Computer Graphics and Applications
SP - 276
EP - 284
BT - Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001
PB - IEEE Computer Society
T2 - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001
Y2 - 16 October 2001 through 18 October 2001
ER -