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Video games and embodiment
James Gee
Educational Leadership and Innovation, Division of
English
Teachers College, Mary Lou Fulton (MLFTC)
Research output
:
Contribution to journal
›
Article
›
peer-review
150
Scopus citations
Overview
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Arts & Humanities
Embodiment
96%
Video Games
96%
Problem Solving
32%
Social Interaction
19%
Everyday Life
16%
Stance
15%
Medicine & Life Sciences
Video Games
100%
Interpersonal Relations
26%
Learning
18%
Social Sciences
computer game
74%
everyday life
15%
interaction
8%
learning
6%