TY - JOUR
T1 - Using games for social learning to promote self-governance
AU - Janssen, Marco A.
AU - Falk, Thomas
AU - Meinzen-Dick, Ruth
AU - Vollan, Björn
N1 - Funding Information:
This work has been supported by the Consultative Group on International Agricultural Research (CGIAR) Agroecology Initiative: Transforming Food, Land, and Water Systems Across the Global South, the CGIAR NEXUS Gains Initiative: Realizing Multiple Benefits Across Water, Energy, Food and Ecosystems, the German Federal Ministry for Economic Cooperation and Development, commissioned and administered through the Deutsche Gesellschaft für Internationale Zusammenarbeit , Grant number: 81250397 , the German Federal Ministry of Education and Research , Grant number: 01UC2114A , and United States National Science Foundation under Grant award 2049553 .
Publisher Copyright:
© 2023 Elsevier B.V.
PY - 2023/6
Y1 - 2023/6
N2 - Governance of shared resources needs to overcome collective action problems. Relational values and decision-making play a critical role in this process. Approaches are needed to stimulate self-governance, taking relational values into account. We review the literature on the use of collective action games as a tool to stimulate social learning and self-governance. We emphasize the importance of legitimacy in decision-making and the risk of crowding out internalized motivations — for instance, based on relational values — with instrumental incentive mechanisms. We further highlight the need to include ecological outcome indicators in the game design to allow the activation of relational values. Our review concludes that games used as part of a set of participatory activities enable communities to come together to identify relevant problems and craft potential solutions.
AB - Governance of shared resources needs to overcome collective action problems. Relational values and decision-making play a critical role in this process. Approaches are needed to stimulate self-governance, taking relational values into account. We review the literature on the use of collective action games as a tool to stimulate social learning and self-governance. We emphasize the importance of legitimacy in decision-making and the risk of crowding out internalized motivations — for instance, based on relational values — with instrumental incentive mechanisms. We further highlight the need to include ecological outcome indicators in the game design to allow the activation of relational values. Our review concludes that games used as part of a set of participatory activities enable communities to come together to identify relevant problems and craft potential solutions.
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U2 - 10.1016/j.cosust.2023.101289
DO - 10.1016/j.cosust.2023.101289
M3 - Review article
AN - SCOPUS:85152552262
SN - 1877-3435
VL - 62
JO - Current Opinion in Environmental Sustainability
JF - Current Opinion in Environmental Sustainability
M1 - 101289
ER -