TY - JOUR
T1 - Using a computer game to teach school-aged children about asthma
AU - Greer, Mary
AU - Lin, Lijia
AU - Atkinson, Robert
N1 - Publisher Copyright:
© 2016 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2017/5/19
Y1 - 2017/5/19
N2 - The purpose of this study was to determine whether playing Quest for the Code™, a computer game designed to teach children about asthma, would help healthy children acquire knowledge about and attitudes towards asthma and whether the beneficial effects would be maintained over time. The sample consisted of 155 children from four middle schools who were randomly assigned to play Quest for the Code™ or a game about nutrition serving as the control condition. Data were collected on knowledge and attitude pre-intervention, post-intervention, and at follow-up four weeks later. The results revealed that children who played Quest for the Code™ were more knowledgeable and had more positive attitudes than their peers in the control condition. And these benefits were maintained on follow-up tests. Our findings indicate the effectiveness and potential of using Quest for the Code™ as a tool for asthma education in a classroom setting.
AB - The purpose of this study was to determine whether playing Quest for the Code™, a computer game designed to teach children about asthma, would help healthy children acquire knowledge about and attitudes towards asthma and whether the beneficial effects would be maintained over time. The sample consisted of 155 children from four middle schools who were randomly assigned to play Quest for the Code™ or a game about nutrition serving as the control condition. Data were collected on knowledge and attitude pre-intervention, post-intervention, and at follow-up four weeks later. The results revealed that children who played Quest for the Code™ were more knowledgeable and had more positive attitudes than their peers in the control condition. And these benefits were maintained on follow-up tests. Our findings indicate the effectiveness and potential of using Quest for the Code™ as a tool for asthma education in a classroom setting.
KW - Game-based learning
KW - asthma education
KW - computer game
KW - knowledge and attitude
KW - school-aged children
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U2 - 10.1080/10494820.2015.1135469
DO - 10.1080/10494820.2015.1135469
M3 - Article
AN - SCOPUS:84958554296
SN - 1049-4820
VL - 25
SP - 431
EP - 438
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 4
ER -