Triangle mesh compression using B-spline curves

Anshuman Razdan, Vinodth Kumar Mohanam, Gerald Farin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

We present a new method to compress triangle meshes in a lossless manner. Triangle mesh compression requires compression of the geometry (vertices) as well as the topology (connectivity). The method is loosely based on the Edgebreaker algorithm by Rossignac et al. in the sense that the traversal of the mesh is done the same way during compression. We use B-Spline curves to store, compute and predict the geometry or the vertices. We do not need to store the connectivity in our method unlike Edgebreaker. The resulting compressed files are smaller than those from Edgebreaker.

Original languageEnglish (US)
Title of host publicationProceedings of the International Conference on Imaging Science, Systems and Technology, CISST
EditorsH.R. Arabnia, Y. Mun
Pages378-383
Number of pages6
Volume2
StatePublished - 2003
EventProceedings of the International Conference on Imaging Science, Systems and Technology, CISST'03 - Las Vegas, NV, United States
Duration: Jun 23 2003Jun 26 2003

Other

OtherProceedings of the International Conference on Imaging Science, Systems and Technology, CISST'03
Country/TerritoryUnited States
CityLas Vegas, NV
Period6/23/036/26/03

Keywords

  • B-spline curves
  • Triangle mesh compression

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design

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