Towards a home-based virtual reality game system to promote exercise

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    5 Scopus citations

    Abstract

    This paper presents the design and usability testing results for a home-based virtual reality game system that aims to promote exercise with the spin machine. The novelty of our approach lies in the design of the game mechanics that promote increased calorific output among the participants and the ease of setup with any commercially available Virtual Reality (VR) sensor. The paper describes the motivation behind the developed system, the design details of the games created to promote the use of the system and the results from a usability test conducted with 37 participants.

    Original languageEnglish (US)
    Title of host publicationProceedings of the 50th Annual Hawaii International Conference on System Sciences, HICSS 2017
    EditorsTung X. Bui, Ralph Sprague
    PublisherIEEE Computer Society
    Pages753-759
    Number of pages7
    ISBN (Electronic)9780998133102
    StatePublished - 2017
    Event50th Annual Hawaii International Conference on System Sciences, HICSS 2017 - Big Island, United States
    Duration: Jan 3 2017Jan 7 2017

    Publication series

    NameProceedings of the Annual Hawaii International Conference on System Sciences
    Volume2017-January
    ISSN (Print)1530-1605

    Conference

    Conference50th Annual Hawaii International Conference on System Sciences, HICSS 2017
    Country/TerritoryUnited States
    CityBig Island
    Period1/3/171/7/17

    ASJC Scopus subject areas

    • General Engineering

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