@inproceedings{7562e029a86742a09efa47ca49950877,
title = "To design, or to redesign?: Juxtaposing creation and play in game design",
abstract = "We implemented analog game creation (design) sessions at public library spaces with children and teenagers as well as game playing (redesign) sessions at a university campus with adults. In this poster, we present preliminary results of our ongoing data analysis which seeks to compare participants{\textquoteright} talk and interactions as they relate to design and designerly thinking when creating an analog game in contrast to redesigning a provided game.",
author = "{P{\'e}rez Cort{\'e}s}, {Luis E.} and Elisabeth Gee and Taylor Kessner",
note = "Publisher Copyright: {\textcopyright} ISLS.; 14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020 ; Conference date: 19-06-2020 Through 23-06-2020",
year = "2020",
language = "English (US)",
series = "Computer-Supported Collaborative Learning Conference, CSCL",
publisher = "International Society of the Learning Sciences (ISLS)",
pages = "1795--1796",
editor = "Melissa Gresalfi and Horn, {Ilana Seidel}",
booktitle = "14th International Conference of the Learning Sciences",
}