The "other" curriculum: Constructing success and failure in a game-based learning environment

Asmalina Saleh, Steven Zuiker

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We examined after-school classroom practices to understand how a game based curriculum based on American standards is taken up in Singapore schools. The Singapore educational system privileges a certain model of success and failure, which led students and teachers to adopt roles and practices which ran counter to the intended outcomes of the curriculum. Despite this, emergent student-oriented activities presented opportunities for successful implementations of the curriculum.

Original languageEnglish (US)
Title of host publicationLearning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences
Pages441-442
Number of pages2
Volume2
StatePublished - 2010
Externally publishedYes
Event9th International Conference of the Learning Sciences, ICLS 2010 - Chicago, IL, United States
Duration: Jun 29 2010Jul 2 2010

Other

Other9th International Conference of the Learning Sciences, ICLS 2010
CountryUnited States
CityChicago, IL
Period6/29/107/2/10

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education

Fingerprint Dive into the research topics of 'The "other" curriculum: Constructing success and failure in a game-based learning environment'. Together they form a unique fingerprint.

Cite this