Abstract
Background: In the present study we investigated the effect of television watching and the use of activity-promoting video games on energy expenditure in obese and lean children. Methods: Energy expenditure and physical activity were measured while participants were watching television, playing a video game on a traditional sedentary video game console, and while playing the same video game on an activity-promoting video game console. Results: Energy expenditure was significantly greater than television watching and playing video games on a sedentary video game console when children played the video game on the activity-promoting console. When examining movement with accelerometry, children moved significantly more when playing the video game on the Nintendo Wii console. Conclusion: Activity-promoting video games have shown to increase movement, and be an important tool to raise energy expenditure by 50 % when compared to sedentary activities of daily living.
Original language | English (US) |
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Pages (from-to) | 689-695 |
Number of pages | 7 |
Journal | Journal of Pediatric Endocrinology and Metabolism |
Volume | 24 |
Issue number | 9-10 |
DOIs | |
State | Published - Oct 2011 |
Externally published | Yes |
Keywords
- Children
- Energy expenditure
- Obesity
- Physical activity
- Television
- Video-games
ASJC Scopus subject areas
- Pediatrics, Perinatology, and Child Health
- Endocrinology, Diabetes and Metabolism
- Endocrinology