TY - GEN
T1 - The creativity kernel
T2 - 2019 ACM Conference on Designing Interactive Systems, DIS 2019
AU - Fernando, Piyum
AU - Kuznetsov, Stacey
AU - Faste, Haakon
PY - 2019/6/18
Y1 - 2019/6/18
N2 - Online crowdsourcing systems present new opportunities for open and participatory design by enabling distributed and collaborative thinking. The Creativity Kernel is a web-based, open platform that allows designers to crowdsource needfinding, identify opportunities, and collaboratively generate and evaluate ideas around a given topic amongst a range of stakeholders. The members of the Creativity Kernel network—individuals, teams or organizations—can create new projects or contribute to existing ones. The Creativity Kernel guides the users through a sequence of three method modules—Likes and Wishes, Opportunity Synthesis and Cheatstorming—consisting of quick and intuitive interactive challenges. The collective output of these three modules is a set of collaboratively generated ideas that can be used to address problems large and small. At the DIS 2019 conference, we hope to demonstrate our system to actively engage attendees in collaborative ideation on topics related to the conference theme of intersections and borders.
AB - Online crowdsourcing systems present new opportunities for open and participatory design by enabling distributed and collaborative thinking. The Creativity Kernel is a web-based, open platform that allows designers to crowdsource needfinding, identify opportunities, and collaboratively generate and evaluate ideas around a given topic amongst a range of stakeholders. The members of the Creativity Kernel network—individuals, teams or organizations—can create new projects or contribute to existing ones. The Creativity Kernel guides the users through a sequence of three method modules—Likes and Wishes, Opportunity Synthesis and Cheatstorming—consisting of quick and intuitive interactive challenges. The collective output of these three modules is a set of collaboratively generated ideas that can be used to address problems large and small. At the DIS 2019 conference, we hope to demonstrate our system to actively engage attendees in collaborative ideation on topics related to the conference theme of intersections and borders.
KW - Crowdsourcing
KW - Design methods
UR - http://www.scopus.com/inward/record.url?scp=85069453820&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85069453820&partnerID=8YFLogxK
U2 - 10.1145/3301019.3325157
DO - 10.1145/3301019.3325157
M3 - Conference contribution
AN - SCOPUS:85069453820
T3 - DIS 2019 Companion - Companion Publication of the 2019 ACM Designing Interactive Systems Conference
SP - 13
EP - 16
BT - DIS 2019 Companion - Companion Publication of the 2019 ACM Designing Interactive Systems Conference
PB - Association for Computing Machinery, Inc
Y2 - 23 June 2019 through 28 June 2019
ER -