Abstract
Wearable devices with independent computing and networking capabilities change the proximity of people and visual information to self-presentation and self-perception. This article examines the disruptive effect that wearable technologies like the Digital Eye Glass present in documenting and representing the self in a surveillant world. We look at how the power relationships in self-presentation and self-interpretation are changed by sousveillant apparatus, and we explore how these practices of "looking" mediate the subject and power in the changing ethics and politics of human-to-human and human-to-computer interaction.
Original language | English (US) |
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Pages | 94-102 |
Number of pages | 9 |
Volume | 5 |
No | 2 |
Specialist publication | IEEE Consumer Electronics Magazine |
DOIs | |
State | Published - Apr 2016 |
Externally published | Yes |
ASJC Scopus subject areas
- Human-Computer Interaction
- Hardware and Architecture
- Computer Science Applications
- Electrical and Electronic Engineering