The adoption and use of mobile application-based reward systems

Implications for offline purchase and mobile commerce

Yoonseock Son, Wonseok Oh, Sang Han, Sungho Park

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Customer reward systems have rapidly shifted from plastic cards schemes to mobile application-based initiatives, yet our understanding of the economic value of mobile reward systems has not kept pace with this development. Using an individual-level transaction and reward redemption dataset from a large multi-brand, offline food-and-beverage merchandiser, we examine the effects of reward app adoption on customers' offline purchase patterns and reward redemption behaviors by using a difference-indifference method with propensity score matching. An intriguing empirical issue is whether consumers redeem their reward points more aggressively and spend more out of pocket after adopting reward apps. Our results lend support to this argument. App engagement, which is measured by the frequency at which reward apps are activated, is positively associated with increasing cash expenditure and number of points redeemed. Furthermore, our findings imply that past reward point redemption increases the level of goodwill stock, which affects future cash expenditure.

Original languageEnglish (US)
Title of host publication2016 International Conference on Information Systems, ICIS 2016
PublisherAssociation for Information Systems
ISBN (Electronic)9780996683135
StatePublished - 2016
Event2016 International Conference on Information Systems, ICIS 2016 - Dublin, Ireland
Duration: Dec 11 2016Dec 14 2016

Other

Other2016 International Conference on Information Systems, ICIS 2016
CountryIreland
CityDublin
Period12/11/1612/14/16

Fingerprint

Mobile commerce
Application programs
Beverages
Plastics
Economics

Keywords

  • Electronic commerce
  • IT adoption
  • Loyalty program
  • Mobile app
  • Mobile commerce
  • Reward points

ASJC Scopus subject areas

  • Information Systems

Cite this

Son, Y., Oh, W., Han, S., & Park, S. (2016). The adoption and use of mobile application-based reward systems: Implications for offline purchase and mobile commerce. In 2016 International Conference on Information Systems, ICIS 2016 Association for Information Systems.

The adoption and use of mobile application-based reward systems : Implications for offline purchase and mobile commerce. / Son, Yoonseock; Oh, Wonseok; Han, Sang; Park, Sungho.

2016 International Conference on Information Systems, ICIS 2016. Association for Information Systems, 2016.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Son, Y, Oh, W, Han, S & Park, S 2016, The adoption and use of mobile application-based reward systems: Implications for offline purchase and mobile commerce. in 2016 International Conference on Information Systems, ICIS 2016. Association for Information Systems, 2016 International Conference on Information Systems, ICIS 2016, Dublin, Ireland, 12/11/16.
Son Y, Oh W, Han S, Park S. The adoption and use of mobile application-based reward systems: Implications for offline purchase and mobile commerce. In 2016 International Conference on Information Systems, ICIS 2016. Association for Information Systems. 2016
Son, Yoonseock ; Oh, Wonseok ; Han, Sang ; Park, Sungho. / The adoption and use of mobile application-based reward systems : Implications for offline purchase and mobile commerce. 2016 International Conference on Information Systems, ICIS 2016. Association for Information Systems, 2016.
@inproceedings{309ba40034a649cdad36886c129a956a,
title = "The adoption and use of mobile application-based reward systems: Implications for offline purchase and mobile commerce",
abstract = "Customer reward systems have rapidly shifted from plastic cards schemes to mobile application-based initiatives, yet our understanding of the economic value of mobile reward systems has not kept pace with this development. Using an individual-level transaction and reward redemption dataset from a large multi-brand, offline food-and-beverage merchandiser, we examine the effects of reward app adoption on customers' offline purchase patterns and reward redemption behaviors by using a difference-indifference method with propensity score matching. An intriguing empirical issue is whether consumers redeem their reward points more aggressively and spend more out of pocket after adopting reward apps. Our results lend support to this argument. App engagement, which is measured by the frequency at which reward apps are activated, is positively associated with increasing cash expenditure and number of points redeemed. Furthermore, our findings imply that past reward point redemption increases the level of goodwill stock, which affects future cash expenditure.",
keywords = "Electronic commerce, IT adoption, Loyalty program, Mobile app, Mobile commerce, Reward points",
author = "Yoonseock Son and Wonseok Oh and Sang Han and Sungho Park",
year = "2016",
language = "English (US)",
booktitle = "2016 International Conference on Information Systems, ICIS 2016",
publisher = "Association for Information Systems",

}

TY - GEN

T1 - The adoption and use of mobile application-based reward systems

T2 - Implications for offline purchase and mobile commerce

AU - Son, Yoonseock

AU - Oh, Wonseok

AU - Han, Sang

AU - Park, Sungho

PY - 2016

Y1 - 2016

N2 - Customer reward systems have rapidly shifted from plastic cards schemes to mobile application-based initiatives, yet our understanding of the economic value of mobile reward systems has not kept pace with this development. Using an individual-level transaction and reward redemption dataset from a large multi-brand, offline food-and-beverage merchandiser, we examine the effects of reward app adoption on customers' offline purchase patterns and reward redemption behaviors by using a difference-indifference method with propensity score matching. An intriguing empirical issue is whether consumers redeem their reward points more aggressively and spend more out of pocket after adopting reward apps. Our results lend support to this argument. App engagement, which is measured by the frequency at which reward apps are activated, is positively associated with increasing cash expenditure and number of points redeemed. Furthermore, our findings imply that past reward point redemption increases the level of goodwill stock, which affects future cash expenditure.

AB - Customer reward systems have rapidly shifted from plastic cards schemes to mobile application-based initiatives, yet our understanding of the economic value of mobile reward systems has not kept pace with this development. Using an individual-level transaction and reward redemption dataset from a large multi-brand, offline food-and-beverage merchandiser, we examine the effects of reward app adoption on customers' offline purchase patterns and reward redemption behaviors by using a difference-indifference method with propensity score matching. An intriguing empirical issue is whether consumers redeem their reward points more aggressively and spend more out of pocket after adopting reward apps. Our results lend support to this argument. App engagement, which is measured by the frequency at which reward apps are activated, is positively associated with increasing cash expenditure and number of points redeemed. Furthermore, our findings imply that past reward point redemption increases the level of goodwill stock, which affects future cash expenditure.

KW - Electronic commerce

KW - IT adoption

KW - Loyalty program

KW - Mobile app

KW - Mobile commerce

KW - Reward points

UR - http://www.scopus.com/inward/record.url?scp=85019498121&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85019498121&partnerID=8YFLogxK

M3 - Conference contribution

BT - 2016 International Conference on Information Systems, ICIS 2016

PB - Association for Information Systems

ER -