Teaching service-oriented computing and STEM topics via robotic games

W. T. Tsai, Xin Sun, Yinong Chen, Qian Huang, Gary Bitter, Mary White

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Scopus citations

Abstract

This paper proposes a new approach to teach the STEM (Science, Technology, Engineering, and Mathematics) knowledge informally via robotic games. In this approach, a robotic playground is built to provide a hands-on programming and playing experience with robots controlled by Service-Oriented Computing (SOC) software, which is based on a new approach that uses reusable services (components) with standard interfaces and platform-independent interoperability. Services in the repository are annotated with STEM knowledge to enforce the required contents. In this way, students can learn computing and STEM in an entertaining manner.1

Original languageEnglish (US)
Title of host publicationProceedings - 11th IEEE Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, ISORC 2008
Pages131-137
Number of pages7
DOIs
StatePublished - Aug 22 2008
Event11th IEEE Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, ISORC 2008 - Orlando, FL, United States
Duration: May 5 2008May 7 2008

Publication series

NameProceedings - 11th IEEE Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, ISORC 2008

Other

Other11th IEEE Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing, ISORC 2008
CountryUnited States
CityOrlando, FL
Period5/5/085/7/08

ASJC Scopus subject areas

  • Computer Science Applications
  • Hardware and Architecture
  • Software

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