System architecture for billing of multi-player games in a wireless environment using GSM/UMTS and WLAN services

Frank Fitzek, Gerrit Schulte, Martin Reisslein

Research output: Chapter in Book/Report/Conference proceedingConference contribution

22 Scopus citations

Fingerprint

Dive into the research topics of 'System architecture for billing of multi-player games in a wireless environment using GSM/UMTS and WLAN services'. Together they form a unique fingerprint.

Engineering & Materials Science