Abstract
We propose SomaTech, a Kinect-based system that encourages users to expand understanding and awareness of their everyday movements. The system creates real-time auditory feedback based on the user's whole action, aiming toward re-education of habitual, potentially unsound movement patterns which are often ingrained within the brain. To do this, we draw inspiration from the field of somatics, which has well-studied prophylactic benefits. Our initial evaluation shows promising results that users become more aware of movement choices and are able to improve their efficiency after using the system.
Original language | English (US) |
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Title of host publication | Conference on Human Factors in Computing Systems - Proceedings |
Publisher | Association for Computing Machinery |
Pages | 1765-1770 |
Number of pages | 6 |
ISBN (Print) | 9781450324748 |
DOIs | |
State | Published - 2014 |
Event | 32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014 - Toronto, ON, Canada Duration: Apr 26 2014 → May 1 2014 |
Other
Other | 32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014 |
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Country | Canada |
City | Toronto, ON |
Period | 4/26/14 → 5/1/14 |
Fingerprint
Keywords
- Awareness
- Exploration
- Interface
- Kinect
- Learning
- Movement
- Somatics
- Sonification
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Software
Cite this
SomaTech : An exploratory interface for altering movement habits. / Wang, Qiao; Coleman, Grisha; Turaga, Pavan; Ingalls, Todd.
Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery, 2014. p. 1765-1770.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - SomaTech
T2 - An exploratory interface for altering movement habits
AU - Wang, Qiao
AU - Coleman, Grisha
AU - Turaga, Pavan
AU - Ingalls, Todd
PY - 2014
Y1 - 2014
N2 - We propose SomaTech, a Kinect-based system that encourages users to expand understanding and awareness of their everyday movements. The system creates real-time auditory feedback based on the user's whole action, aiming toward re-education of habitual, potentially unsound movement patterns which are often ingrained within the brain. To do this, we draw inspiration from the field of somatics, which has well-studied prophylactic benefits. Our initial evaluation shows promising results that users become more aware of movement choices and are able to improve their efficiency after using the system.
AB - We propose SomaTech, a Kinect-based system that encourages users to expand understanding and awareness of their everyday movements. The system creates real-time auditory feedback based on the user's whole action, aiming toward re-education of habitual, potentially unsound movement patterns which are often ingrained within the brain. To do this, we draw inspiration from the field of somatics, which has well-studied prophylactic benefits. Our initial evaluation shows promising results that users become more aware of movement choices and are able to improve their efficiency after using the system.
KW - Awareness
KW - Exploration
KW - Interface
KW - Kinect
KW - Learning
KW - Movement
KW - Somatics
KW - Sonification
UR - http://www.scopus.com/inward/record.url?scp=84900534399&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84900534399&partnerID=8YFLogxK
U2 - 10.1145/2559206.2581339
DO - 10.1145/2559206.2581339
M3 - Conference contribution
AN - SCOPUS:84900534399
SN - 9781450324748
SP - 1765
EP - 1770
BT - Conference on Human Factors in Computing Systems - Proceedings
PB - Association for Computing Machinery
ER -