Short and long term benefits of enjoyment and learning within a serious game

G. Tanner Jackson, Kyle B. Dempsey, Danielle McNamara

Research output: Chapter in Book/Report/Conference proceedingConference contribution

13 Citations (Scopus)

Abstract

Intelligent Tutoring Systems (ITSs) have been used for decades to teach students domain content or strategies. ITSs often struggle to maintain students' interest and sustain a productive practice environment over time. ITS designers have begun integrating game components as an attempt to engage learners and maintain motivation during prolonged interactions. Two studies were conducted to investigate enjoyment and performance at short-term (90 minutes) and long-term (3 weeks) timescales. The short-term study (n=34) found that students in a non-game practice condition performed significantly better and wrote more than the game-based practice. However, the long-term study (n=9) found that when students were in the game-based environment they produced longer contributions than when in the non-game version. Both studies revealed trends that the game-based system was slightly more enjoyable, though the differences were not significant. The different trends across studies indicate that games may contribute to an initial decrease in performance, but that students are able to close this gap over time.

Original languageEnglish (US)
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Pages139-146
Number of pages8
Volume6738 LNAI
DOIs
StatePublished - 2011
Externally publishedYes
Event15th International Conference on Artificial Intelligence in Education, AIED 2011 - Auckland, New Zealand
Duration: Jun 28 2011Jul 1 2011

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6738 LNAI
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other15th International Conference on Artificial Intelligence in Education, AIED 2011
CountryNew Zealand
CityAuckland
Period6/28/117/1/11

Fingerprint

Serious Games
Intelligent Tutoring Systems
Game
Students
Intelligent systems
Term
Time Scales
Learning
Serious games
Decrease
Interaction

Keywords

  • game-based learning
  • Intelligent Tutoring Systems
  • Serious Games

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Jackson, G. T., Dempsey, K. B., & McNamara, D. (2011). Short and long term benefits of enjoyment and learning within a serious game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6738 LNAI, pp. 139-146). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 6738 LNAI). https://doi.org/10.1007/978-3-642-21869-9_20

Short and long term benefits of enjoyment and learning within a serious game. / Jackson, G. Tanner; Dempsey, Kyle B.; McNamara, Danielle.

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 6738 LNAI 2011. p. 139-146 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 6738 LNAI).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Jackson, GT, Dempsey, KB & McNamara, D 2011, Short and long term benefits of enjoyment and learning within a serious game. in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 6738 LNAI, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 6738 LNAI, pp. 139-146, 15th International Conference on Artificial Intelligence in Education, AIED 2011, Auckland, New Zealand, 6/28/11. https://doi.org/10.1007/978-3-642-21869-9_20
Jackson GT, Dempsey KB, McNamara D. Short and long term benefits of enjoyment and learning within a serious game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 6738 LNAI. 2011. p. 139-146. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-642-21869-9_20
Jackson, G. Tanner ; Dempsey, Kyle B. ; McNamara, Danielle. / Short and long term benefits of enjoyment and learning within a serious game. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 6738 LNAI 2011. pp. 139-146 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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