Sharing the squid: Tangible workplace collaboration

Rebecca Stern, Aisling Kelliher, Winslow Burleson, Lisa Tolentino

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Effective communication is central in building trust and negotiating differences in diverse, multidisciplinary working environments. In this paper we discuss a tangible mediated environment designed to facilitate positive social interaction between colleagues in a research workplace. Through our multi-user tangible interface in the form of a plush squid, participants can share media resources and collaborate in a playful and inviting setting. Results from preliminary studies indicate that playful mediated work environments stimulate constructive discourse, strengthen social bonds, and enhance creative output.

Original languageEnglish (US)
Title of host publicationConference on Human Factors in Computing Systems - Proceedings
Pages3369-3374
Number of pages6
DOIs
Publication statusPublished - 2008
Event28th Annual CHI Conference on Human Factors in Computing Systems - Florence, Italy
Duration: Apr 5 2008Apr 10 2008

Other

Other28th Annual CHI Conference on Human Factors in Computing Systems
CountryItaly
CityFlorence
Period4/5/084/10/08

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Keywords

  • Casual computing
  • Play
  • RFID
  • Social interaction
  • Tangible user interface

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

Cite this

Stern, R., Kelliher, A., Burleson, W., & Tolentino, L. (2008). Sharing the squid: Tangible workplace collaboration. In Conference on Human Factors in Computing Systems - Proceedings (pp. 3369-3374) https://doi.org/10.1145/1358628.1358859