PROTOTYPE SIMULATION MODEL OF A WILDERNESS AREA.

V. Kerry Smith, David B. Webster, Norman A. Heck

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Recent survey research suggests that solitude is the primary attribute which recreationists seek in their excursions into a wilderness area. One convenient way to operationalize the measurement of solitude during a recreational trip is to keep track of the intrusions to solitude which may be indicated by encounters (meetings with other groups of recreationists. The model, programmed in GPSS V, defines schedules for each party using a given area, executes that schedule and records the interactions between parties as they progress along their schedules. Experimentation with the model indicates that it will provide a viable informational tool for the analysis of alternative management policies for low-density or wilderness recreational areas.

Original languageEnglish (US)
Title of host publicationOperational Research Quarterly
Pages529-539
Number of pages11
Volume25
Edition4
Publication statusPublished - Dec 1974
Externally publishedYes

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ASJC Scopus subject areas

  • Management of Technology and Innovation

Cite this

Smith, V. K., Webster, D. B., & Heck, N. A. (1974). PROTOTYPE SIMULATION MODEL OF A WILDERNESS AREA. In Operational Research Quarterly (4 ed., Vol. 25, pp. 529-539)