@inproceedings{01591ead322244099bc66618499263d8,
title = "Poster: Can wearable technology improve children's creativity?",
abstract = "Wearable technology is becoming increasingly common in primary and high school settings. Furthermore, research has shown that augmented reality, another type of wearable has the potential to benefit student learning. Combining these two technologies to support creativity and problem-solving for children has not been well explored. In this work, we describe our initial exploration into the contextual variables that impact the levels of low to high creativity moments. Ultimately, we aim to use wearable technology (and its sensors) to close the gap between the topic of children's creativity by measuring moments of creative fixation and then using feedback in these low creativity moments to spur creativity. The main contributions of this work, is a preliminary pilot study with ten primary-school students (K-6), our initial results and examination and discussion of how children's creativity can be supported or enhanced using wearable technology and augmented reality.",
keywords = "Children, Creativity, Empirical Studies, Interaction Design, Wearable Technology",
author = "Rojin Vishkaie",
note = "Publisher Copyright: {\textcopyright} 2018 Copyright is held by the owner/author(s).; 2018 Joint ACM International Conference on Pervasive and Ubiquitous Computing, UbiComp 2018 and 2018 ACM International Symposium on Wearable Computers, ISWC 2018 ; Conference date: 08-10-2018 Through 12-10-2018",
year = "2018",
month = oct,
day = "8",
doi = "10.1145/3267305.3267564",
language = "English (US)",
series = "UbiComp/ISWC 2018 - Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers",
publisher = "Association for Computing Machinery, Inc",
pages = "279--282",
booktitle = "UbiComp/ISWC 2018 - Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers",
}