Abstract
In this paper we address the problem of extracting representative point samples from polygonal models. The goal of such a sampling algorithm is to find points that are evenly distributed. We propose star-discrepancy as a measure for sampling quality and propose new sampling methods based on global line distributions. We investigate several line generation algorithms including an efficient hardware-based sampling method. Our method contributes to the area of point-based graphics by extracting points that are more evenly distributed than by sampling with current algorithms.
Original language | English (US) |
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Title of host publication | Point-Based Graphics, 2005 - Eurographics/IEEE VGTC Symposium Proceedings |
Pages | 109-118 |
Number of pages | 10 |
State | Published - 2005 |
Event | Eurographics/IEEE VGTC Symposium on Point-Based Graphics, 2005 - Stony Brook, NY, United States Duration: Jun 20 2005 → Jun 21 2005 |
Other
Other | Eurographics/IEEE VGTC Symposium on Point-Based Graphics, 2005 |
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Country | United States |
City | Stony Brook, NY |
Period | 6/20/05 → 6/21/05 |
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ASJC Scopus subject areas
- Engineering(all)
Cite this
Point sampling with uniformly distributed lines. / Rovira, J.; Wonka, P.; Castro, F.; Sbert, M.
Point-Based Graphics, 2005 - Eurographics/IEEE VGTC Symposium Proceedings. 2005. p. 109-118 1500325.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - Point sampling with uniformly distributed lines
AU - Rovira, J.
AU - Wonka, P.
AU - Castro, F.
AU - Sbert, M.
PY - 2005
Y1 - 2005
N2 - In this paper we address the problem of extracting representative point samples from polygonal models. The goal of such a sampling algorithm is to find points that are evenly distributed. We propose star-discrepancy as a measure for sampling quality and propose new sampling methods based on global line distributions. We investigate several line generation algorithms including an efficient hardware-based sampling method. Our method contributes to the area of point-based graphics by extracting points that are more evenly distributed than by sampling with current algorithms.
AB - In this paper we address the problem of extracting representative point samples from polygonal models. The goal of such a sampling algorithm is to find points that are evenly distributed. We propose star-discrepancy as a measure for sampling quality and propose new sampling methods based on global line distributions. We investigate several line generation algorithms including an efficient hardware-based sampling method. Our method contributes to the area of point-based graphics by extracting points that are more evenly distributed than by sampling with current algorithms.
UR - http://www.scopus.com/inward/record.url?scp=33745250470&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33745250470&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:33745250470
SN - 3905673207
SN - 9783905673203
SP - 109
EP - 118
BT - Point-Based Graphics, 2005 - Eurographics/IEEE VGTC Symposium Proceedings
ER -