TY - JOUR
T1 - Person-Centered Multimedia Computing
T2 - A New Paradigm Inspired by Assistive and Rehabilitative Applications
AU - Panchanathan, Sethuraman
AU - Chakraborty, Shayok
AU - McDaniel, Troy
AU - Tadayon, Ramin
N1 - Funding Information:
The authors thank Arizona State University and the National Science Foundation for their funding support. This material is partially based on work supported by the National Science Foundation under grant nos. 1069125 and 1116360.
Publisher Copyright:
© 2016 IEEE.
PY - 2016/7/1
Y1 - 2016/7/1
N2 - Human-centered multimedia computing (HCMC) focuses on a tight engagement of humans in the design, development, and deployment of multimedia solutions. However, people's abilities change over time due to a variety of reasons, including age, context, and geographical location. To address this challenge, the authors recently introduced the concept of person-centered multimedia computing, where the emphasis is on understanding the individual user's preferences and expectations toward designing, developing, and deploying effective solutions. Today's multimedia technology is largely geared toward the 'able' population; individuals with disabilities have largely been absent in the design process and thus must adapt themselves (often unsuccessfully) to available solutions. Further, individuals with disabilities have specific and individualized requirements that necessitate a person-centered, adaptive approach to multimedia computing. Here, the authors present the person-centered multimedia computing approach inspired by assistive and rehabilitative applications.
AB - Human-centered multimedia computing (HCMC) focuses on a tight engagement of humans in the design, development, and deployment of multimedia solutions. However, people's abilities change over time due to a variety of reasons, including age, context, and geographical location. To address this challenge, the authors recently introduced the concept of person-centered multimedia computing, where the emphasis is on understanding the individual user's preferences and expectations toward designing, developing, and deploying effective solutions. Today's multimedia technology is largely geared toward the 'able' population; individuals with disabilities have largely been absent in the design process and thus must adapt themselves (often unsuccessfully) to available solutions. Further, individuals with disabilities have specific and individualized requirements that necessitate a person-centered, adaptive approach to multimedia computing. Here, the authors present the person-centered multimedia computing approach inspired by assistive and rehabilitative applications.
KW - PCMC
KW - assistive applications
KW - bioinformatics
KW - co-adaptation
KW - healthcare
KW - human-centered computing
KW - intelligent systems
KW - mobile
KW - multimedia
KW - person-centered multimedia computing
KW - pervasive computing
KW - rehabilitative applications
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U2 - 10.1109/MMUL.2016.51
DO - 10.1109/MMUL.2016.51
M3 - Review article
AN - SCOPUS:84982274466
SN - 1070-986X
VL - 23
SP - 12
EP - 19
JO - IEEE Multimedia
JF - IEEE Multimedia
IS - 3
M1 - 7535120
ER -