Abstract
We present an approach called Object Behavior Specification that combines principles of systems theory with those of object orientation. The approach adds a middle layer between the set-theoretic formalism of DEVS (Discrete Event System Specification) and its implementation in C++ and JAVA. Historically, the implementation came first and the object behavior specification was abstracted from it. However, once established, the approach may enable enhanced reuse of DEVS implementation designs. We also show the applicability of the approach to improved formalization of animation and dynamic structure implementations.
Original language | English (US) |
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Title of host publication | Proceedings of SPIE - The International Society for Optical Engineering |
Editors | A.F. Sisti |
Pages | 100-111 |
Number of pages | 12 |
Volume | 3083 |
DOIs | |
State | Published - 1997 |
Event | Enabling Technology for Simulation Science - Orlando, FL, United States Duration: Apr 22 1997 → Apr 24 1997 |
Other
Other | Enabling Technology for Simulation Science |
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Country/Territory | United States |
City | Orlando, FL |
Period | 4/22/97 → 4/24/97 |
Keywords
- Animation
- DEVS
- Dynamic structure
- Object Oriented Design
- Software Specification
ASJC Scopus subject areas
- Electrical and Electronic Engineering
- Condensed Matter Physics