Near-realistic mobile exergames with wireless wearable sensors

Bobak Mortazavi, Suneil Nyamathi, Sunghoon Ivan Lee, Thomas Wilkerson, Hassan Ghasemzadeh, Majid Sarrafzadeh

Research output: Contribution to journalArticlepeer-review

23 Scopus citations


Exergaming is expanding as an option for sedentary behavior in childhood/adult obesity and for extra exercise for gamers. This paper presents the development process for a mobile active sports exergame with near-realistic motions through the usage of body-wearable sensors. The process begins by collecting a dataset specifically targeted to mapping real-world activities directly to the games, then, developing the recognition system in a fashion to produce an enjoyable game. The classification algorithm in this paper has precision and recall of 77% and 77% respectively, compared with 40% and 19% precision and recall on current activity monitoring algorithms intended for general daily living activities. Aside from classification, the user experience must be strong enough to be a successful system for adoption. Indeed, fast and intense activities as well as competitive, multiplayer environments make for a successful, enjoyable exergame. This enjoyment is evaluated through a 30 person user study. Multiple aspects of the exergaming user experience trials have been merged into a comprehensive survey, called ExerSurvey. All but one user thought the motions in the game were realistic and difficult to cheat. Ultimately, a game with near-realistic motions was shown to be an enjoyable, active video exergame for any environment.

Original languageEnglish (US)
Article number6678519
Pages (from-to)449-456
Number of pages8
JournalIEEE Journal of Biomedical and Health Informatics
Issue number2
StatePublished - Mar 2014
Externally publishedYes


  • Activity monitoring
  • exergaming
  • user experience
  • user survey
  • wearable sensors

ASJC Scopus subject areas

  • Computer Science Applications
  • Health Informatics
  • Electrical and Electronic Engineering
  • Health Information Management


Dive into the research topics of 'Near-realistic mobile exergames with wireless wearable sensors'. Together they form a unique fingerprint.

Cite this