Modeling 3D urban spaces using procedural and simulation-based techniques

Peter Wonka, Daniel Aliaga, Pascal Müller, Carlos Vanegas

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

Traditionally, modeling urban spaces has been a mostly manual task that consumes significant amounts of resources. With the growing requirements of quantity and quality in urban content, there is an imperative need for alternative solutions that allow for fast, semiautomatic urban modeling. This course explains new modeling techniques for urban environments as an important complement to traditional modeling software. It explains how to use procedural, image-based, and simulation-based techniques to efficiently create highly detailed three-dimensional urban models for computer games, movies, architecture, and urban planning. The course surveys five major topics: • Urban layouts and road modeling • Computational building design • Image-based modeling of facades and buildings • Urban simulation and visualization work • Procedural urban modeling in industry.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2011 Courses, SIGGRAPH'11
DOIs
StatePublished - 2011
EventACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'11 - Vancouver, BC, Canada
Duration: Aug 7 2011Aug 11 2011

Other

OtherACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'11
CountryCanada
CityVancouver, BC
Period8/7/118/11/11

Fingerprint

Computer games
Urban planning
Facades
Visualization
Industry

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

Cite this

Wonka, P., Aliaga, D., Müller, P., & Vanegas, C. (2011). Modeling 3D urban spaces using procedural and simulation-based techniques. In ACM SIGGRAPH 2011 Courses, SIGGRAPH'11 https://doi.org/10.1145/2037636.2037645

Modeling 3D urban spaces using procedural and simulation-based techniques. / Wonka, Peter; Aliaga, Daniel; Müller, Pascal; Vanegas, Carlos.

ACM SIGGRAPH 2011 Courses, SIGGRAPH'11. 2011.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Wonka, P, Aliaga, D, Müller, P & Vanegas, C 2011, Modeling 3D urban spaces using procedural and simulation-based techniques. in ACM SIGGRAPH 2011 Courses, SIGGRAPH'11. ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'11, Vancouver, BC, Canada, 8/7/11. https://doi.org/10.1145/2037636.2037645
Wonka P, Aliaga D, Müller P, Vanegas C. Modeling 3D urban spaces using procedural and simulation-based techniques. In ACM SIGGRAPH 2011 Courses, SIGGRAPH'11. 2011 https://doi.org/10.1145/2037636.2037645
Wonka, Peter ; Aliaga, Daniel ; Müller, Pascal ; Vanegas, Carlos. / Modeling 3D urban spaces using procedural and simulation-based techniques. ACM SIGGRAPH 2011 Courses, SIGGRAPH'11. 2011.
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