TY - GEN
T1 - MiBoard
T2 - 23rd International Florida Artificial Intelligence Research Society Conference, FLAIRS-23
AU - Dempsey, Kyle B.
AU - Jackson, G. Tanner
AU - Brunelle, Justin F.
AU - Rowe, Michael
AU - McNamara, Danielle S.
N1 - Copyright:
Copyright 2010 Elsevier B.V., All rights reserved.
PY - 2010
Y1 - 2010
N2 - Increasing user engagement is constant challenge for Intelligent Tutoring Systems researchers. A current trend in the ITS field is to increase engagement of proven learning systems by integrating them within games, or adding in game-like components. Incorporating proven learning methods within a game-based environment is expected to add to the overall experience without detracting from the original goals, however, the current study demonstrates two important issues with regard to ITS design. First, effective designs from the physical world do not always translate into the digital world. Second, games do not necessarily improve engagement, and in some cases, they may have the opposite effect. The current study discusses the development and a brief assessment of MiBoard - a multiplayer collaborative online board game designed to closely emulate a previously developed physical board game, iSTART: The Board Game.
AB - Increasing user engagement is constant challenge for Intelligent Tutoring Systems researchers. A current trend in the ITS field is to increase engagement of proven learning systems by integrating them within games, or adding in game-like components. Incorporating proven learning methods within a game-based environment is expected to add to the overall experience without detracting from the original goals, however, the current study demonstrates two important issues with regard to ITS design. First, effective designs from the physical world do not always translate into the digital world. Second, games do not necessarily improve engagement, and in some cases, they may have the opposite effect. The current study discusses the development and a brief assessment of MiBoard - a multiplayer collaborative online board game designed to closely emulate a previously developed physical board game, iSTART: The Board Game.
UR - http://www.scopus.com/inward/record.url?scp=77957882876&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77957882876&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:77957882876
SN - 9781577354475
T3 - Proceedings of the 23rd International Florida Artificial Intelligence Research Society Conference, FLAIRS-23
SP - 498
EP - 503
BT - Proceedings of the 23rd International Florida Artificial Intelligence Research Society Conference, FLAIRS-23
Y2 - 19 May 2010 through 21 May 2010
ER -