Abstract

Games may be employed for delivery of a clinical protocol, or as an incentive for protocol tasks. We focus on serious games in mHealth apps for pediatric patients with a chronic disease as an incentive for behavior modification. A patient is rewarded with enhanced gameplay in proportion to her/his compliance with a clinical protocol. The game-as-reward prevents fatigue and sustains patient engagement as the mHealth apps are used on a frequent basis when the affliction is a chronic disease. However, our experience shows a fine line between games that encourage engagement and ones that distract patients from protocol tasks.

Original languageEnglish (US)
Title of host publicationDH 2017 - Proceedings of the 2017 International Conference on Digital Health
PublisherAssociation for Computing Machinery
Pages209-210
Number of pages2
VolumePart F128634
ISBN (Electronic)9781450352499
DOIs
StatePublished - Jul 2 2017
Event7th International Conference on Digital Health, DH 2017 - London, United Kingdom
Duration: Jul 2 2017Jul 5 2017

Other

Other7th International Conference on Digital Health, DH 2017
CountryUnited Kingdom
CityLondon
Period7/2/177/5/17

Fingerprint

Network protocols
Application programs
Pediatrics
Fatigue of materials
mHealth
Compliance
Serious games

Keywords

  • Design
  • Games
  • Mobile

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Cite this

Gary, K., Stoll, R., Rallabhandi, P., Patwardhan, M., Hamel, D., Amresh, A., ... Quezado, Z. (2017). MHealth games as rewards: Incentive or distraction? In DH 2017 - Proceedings of the 2017 International Conference on Digital Health (Vol. Part F128634, pp. 209-210). Association for Computing Machinery. https://doi.org/10.1145/3079452.3079459

MHealth games as rewards : Incentive or distraction? / Gary, Kevin; Stoll, Ryan; Rallabhandi, Pooja; Patwardhan, Mandar; Hamel, Derek; Amresh, Ashish; Pina, Armando; Cleary, Kevin; Quezado, Zenaide.

DH 2017 - Proceedings of the 2017 International Conference on Digital Health. Vol. Part F128634 Association for Computing Machinery, 2017. p. 209-210.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Gary, K, Stoll, R, Rallabhandi, P, Patwardhan, M, Hamel, D, Amresh, A, Pina, A, Cleary, K & Quezado, Z 2017, MHealth games as rewards: Incentive or distraction? in DH 2017 - Proceedings of the 2017 International Conference on Digital Health. vol. Part F128634, Association for Computing Machinery, pp. 209-210, 7th International Conference on Digital Health, DH 2017, London, United Kingdom, 7/2/17. https://doi.org/10.1145/3079452.3079459
Gary K, Stoll R, Rallabhandi P, Patwardhan M, Hamel D, Amresh A et al. MHealth games as rewards: Incentive or distraction? In DH 2017 - Proceedings of the 2017 International Conference on Digital Health. Vol. Part F128634. Association for Computing Machinery. 2017. p. 209-210 https://doi.org/10.1145/3079452.3079459
Gary, Kevin ; Stoll, Ryan ; Rallabhandi, Pooja ; Patwardhan, Mandar ; Hamel, Derek ; Amresh, Ashish ; Pina, Armando ; Cleary, Kevin ; Quezado, Zenaide. / MHealth games as rewards : Incentive or distraction?. DH 2017 - Proceedings of the 2017 International Conference on Digital Health. Vol. Part F128634 Association for Computing Machinery, 2017. pp. 209-210
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