3 Citations (Scopus)

Abstract

We present a novel game and virtual world based application that is aimed at improving the physical activity estimation skills of parents. It has been well established that lack of proper estimation of preschool children's activity levels may be one of the main causes for childhood obesity. Childhood obesity has several long term health effects ranging from cardio-vascular disease to type II diabetes and obese preschool children are at risk for later life. We have developed an application that caters to both the parent and the child and uses a virtual garden as a fledgling ecosystem controlled both by the parent and the child. By using a low-cost activity monitoring device and combining the data collected from the device with the estimation inputs from the parent the ecosystem manifests into real life-like visualizations that are updated on a daily basis. The goal of the design is to promote a two way intervention: 1)provide parents with a tool to daily estimate and monitor their child's activity levels and 2)motivate the child to achieve built in goals and keep the ecosystem lively and flourishing. We believe that our design will lead to improved outcomes in physical activity levels as well as long term retention and reuse by the parents. In this paper we are providing the design of the system and in future plan to present the results of a pilot trial.

Original languageEnglish (US)
Title of host publicationSeGAH 2014 - IEEE 3rd International Conference on Serious Games and Applications for Health, Books of Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781479948239
DOIs
StatePublished - 2014
Event3rd IEEE International Conference on Serious Games and Applications for Health, SeGAH 2014 - Rio de Janeiro, Brazil
Duration: May 14 2014May 16 2014

Other

Other3rd IEEE International Conference on Serious Games and Applications for Health, SeGAH 2014
CountryBrazil
CityRio de Janeiro
Period5/14/145/16/14

Fingerprint

Ecosystems
parents
Exercise
Ecosystem
Pediatric Obesity
Parents
Preschool Children
Medical problems
preschool child
Equipment and Supplies
Visualization
childhood
Vascular Diseases
Health
Type 2 Diabetes Mellitus
Monitoring
Costs and Cost Analysis
chronic illness
visualization
Gardens

ASJC Scopus subject areas

  • Computer Science Applications
  • Human-Computer Interaction
  • Health(social science)
  • Public Health, Environmental and Occupational Health
  • Education

Cite this

Amresh, A., & Small, L. (2014). Make your garden grow: Designing a physical activity estimation improvement game. In SeGAH 2014 - IEEE 3rd International Conference on Serious Games and Applications for Health, Books of Proceedings [7067075] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/SeGAH.2014.7067075

Make your garden grow : Designing a physical activity estimation improvement game. / Amresh, Ashish; Small, Leigh.

SeGAH 2014 - IEEE 3rd International Conference on Serious Games and Applications for Health, Books of Proceedings. Institute of Electrical and Electronics Engineers Inc., 2014. 7067075.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Amresh, A & Small, L 2014, Make your garden grow: Designing a physical activity estimation improvement game. in SeGAH 2014 - IEEE 3rd International Conference on Serious Games and Applications for Health, Books of Proceedings., 7067075, Institute of Electrical and Electronics Engineers Inc., 3rd IEEE International Conference on Serious Games and Applications for Health, SeGAH 2014, Rio de Janeiro, Brazil, 5/14/14. https://doi.org/10.1109/SeGAH.2014.7067075
Amresh A, Small L. Make your garden grow: Designing a physical activity estimation improvement game. In SeGAH 2014 - IEEE 3rd International Conference on Serious Games and Applications for Health, Books of Proceedings. Institute of Electrical and Electronics Engineers Inc. 2014. 7067075 https://doi.org/10.1109/SeGAH.2014.7067075
Amresh, Ashish ; Small, Leigh. / Make your garden grow : Designing a physical activity estimation improvement game. SeGAH 2014 - IEEE 3rd International Conference on Serious Games and Applications for Health, Books of Proceedings. Institute of Electrical and Electronics Engineers Inc., 2014.
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