TY - JOUR
T1 - Investigation of the physiological differences in the immersive virtual reality environment and real indoor environment
T2 - Focused on skin temperature and thermal sensation
AU - Yeom, Dongwoo
AU - Choi, Joon Ho
AU - Kang, Sin Hwa
N1 - Funding Information:
This project was made possible with support from the USC James H. Zumberge Research and Innovation Fund, USA and also with partial support by a National Science Foundation, USA award (# 1707068 ). The authors want to express gratitude to the USC students who participated in the experiments and, especially, to Ms. Lin, X. and Mr. Chen, Z. of USC for their technical support of the experiments. Also, the authors appreciate Dr. Zhu, Y., at Louisiana State University, for the VR image generated for this study. The project was performed within the framework of the International Energy Agency Energy in Buildings and Communities programme (IEA-EBC) Annex 69 ″Strategy and Practice of Adaptive Thermal Comfort in Low Energy Buildings.”
Publisher Copyright:
© 2019 Elsevier Ltd
PY - 2019/5
Y1 - 2019/5
N2 - The goal of this research is to investigate and determine whether the effect of an IVE condition on an occupant's environmental sensations and physiological responses is different from the effect of a real environmental condition in the indoor environment. The research included a series of human subject experiments, with 16 participants in an environmental chamber. A thermal quality condition was selected as a primary environmental parameter, based on current IEQ-relevant studies. While the ambient thermal condition was gradually changed from 20 °C to 30 °C, the participants were asked to report their overall thermal sensations. Their skin temperatures were also continuously measured to collect physiological signal information in real time. The results of this experimental study revealed that the participants mostly generated higher skin temperature at the selected seven skin areas. Their reported thermal sensations were significantly higher in the IVE condition, than in the real environment, showing a difference of 12%.
AB - The goal of this research is to investigate and determine whether the effect of an IVE condition on an occupant's environmental sensations and physiological responses is different from the effect of a real environmental condition in the indoor environment. The research included a series of human subject experiments, with 16 participants in an environmental chamber. A thermal quality condition was selected as a primary environmental parameter, based on current IEQ-relevant studies. While the ambient thermal condition was gradually changed from 20 °C to 30 °C, the participants were asked to report their overall thermal sensations. Their skin temperatures were also continuously measured to collect physiological signal information in real time. The results of this experimental study revealed that the participants mostly generated higher skin temperature at the selected seven skin areas. Their reported thermal sensations were significantly higher in the IVE condition, than in the real environment, showing a difference of 12%.
KW - Immersive virtual environment
KW - Indoor environmental quality
KW - Occupant behavior
KW - Physiological response
KW - Skin temperature
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U2 - 10.1016/j.buildenv.2019.03.013
DO - 10.1016/j.buildenv.2019.03.013
M3 - Article
AN - SCOPUS:85062816668
SN - 0360-1323
VL - 154
SP - 44
EP - 54
JO - Building and Environment
JF - Building and Environment
ER -