Investigating the effects of off-task personalization on in-system performance and attitudes within a game-based environment

Erica L. Snow, G. Tanner Jackson, Laura K. Varner, Danielle S. McNamara

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Scopus citations

Abstract

The current study investigates the relation between personalizable feature use, attitudes, and in-system performance in the context of the game-based system, iSTART-ME. This analysis focuses on a subset (n=40) of a larger study (n=126) conducted with high school students. The results revealed a positive relation between students’ frequency of interactions with personalizable features and their self-reported engagement and perceived system control. Students who frequently interacted with personalizable features also demonstrated better overall in-system performance compared to students who interacted with these features less often. The current paper adds to the growing literature supporting the potential positive impact that personalizable features have on students’ attitudes and performance in adaptive learning environments.

Original languageEnglish (US)
Title of host publicationProceedings of the 6th International Conference on Educational Data Mining, EDM 2013
EditorsSidney K. D'Mello, Rafael A. Calvo, Andrew Olney
PublisherInternational Educational Data Mining Society
ISBN (Electronic)9780983952527
StatePublished - Jan 1 2013
Event6th International Conference on Educational Data Mining, EDM 2013 - Memphis, United States
Duration: Jul 6 2013Jul 9 2013

Publication series

NameProceedings of the 6th International Conference on Educational Data Mining, EDM 2013

Conference

Conference6th International Conference on Educational Data Mining, EDM 2013
CountryUnited States
CityMemphis
Period7/6/137/9/13

Keywords

  • Attitudes
  • Game-based features
  • Off-task behaviors
  • Personalization

ASJC Scopus subject areas

  • Computer Science Applications
  • Information Systems

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  • Cite this

    Snow, E. L., Jackson, G. T., Varner, L. K., & McNamara, D. S. (2013). Investigating the effects of off-task personalization on in-system performance and attitudes within a game-based environment. In S. K. D'Mello, R. A. Calvo, & A. Olney (Eds.), Proceedings of the 6th International Conference on Educational Data Mining, EDM 2013 (Proceedings of the 6th International Conference on Educational Data Mining, EDM 2013). International Educational Data Mining Society.