Interactivity, where to from here?

Research output: Contribution to journalArticle

29 Citations (Scopus)

Abstract

This article is intended to raise some points of interest and mark out some pointers for alternative approaches to the design and execution of interactive music systems and artworks which pursue interaction that: • does not include any pre-defined pathways, • takes dynamic morphology as its foundation, and • implements dynamic software infrastructures, built on the object-oriented model, providing dynamic instrument instantiation, orchestration and timbral control. It is intended that such design would be a precursor to a new approach to interactivity that responds more directly and uniquely to those who engage in the work, and in so doing rewards them more richly for their time, energy and enthusiasm.

Original languageEnglish (US)
Pages (from-to)295-304
Number of pages10
JournalOrganised Sound
Volume7
Issue number3
DOIs
StatePublished - 2002
Externally publishedYes

Fingerprint

Dynamic models
Interactivity
Interaction
Instantiation
Pathway
Software
Energy
Precursor
Artwork
Orchestration
Enthusiasm
Reward
Interactive music Systems

ASJC Scopus subject areas

  • Music
  • Computer Science Applications

Cite this

Interactivity, where to from here? / Paine, Garth.

In: Organised Sound, Vol. 7, No. 3, 2002, p. 295-304.

Research output: Contribution to journalArticle

Paine, Garth. / Interactivity, where to from here?. In: Organised Sound. 2002 ; Vol. 7, No. 3. pp. 295-304.
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