TY - JOUR
T1 - Interactive versus observational
T2 - Learning of spatial visualization of geometric transformat
AU - Smith, Glenn Gordon
AU - Middleton, James
PY - 2003/12/1
Y1 - 2003/12/1
N2 - This study compared interaction with a computer vs. observation as learning situations for low and high ability students' learning of spatial visualization and geometric transformations. Thirty-two fifth grade boys took the Differential Aptitude Test, Space Relations Subset (DAT), and then participated in the experiment. Pre-test and post-test were static spatial visualization problems using polyominos. During treatment, subjects were paired, one interactively solving computer -based polyomino puzzles, the other observing a yoked monitor in a separate room. Think-aloud protocol was used throughout. Overall, no significant differences were found between the two conditions. However, high achievers on the DAT benefited significantly more from observing (p. 5). Low achievers benefited marginally more from the interactive condition, showing an inceased incidence of holistic mental rotation strategy following the interactive condition.
AB - This study compared interaction with a computer vs. observation as learning situations for low and high ability students' learning of spatial visualization and geometric transformations. Thirty-two fifth grade boys took the Differential Aptitude Test, Space Relations Subset (DAT), and then participated in the experiment. Pre-test and post-test were static spatial visualization problems using polyominos. During treatment, subjects were paired, one interactively solving computer -based polyomino puzzles, the other observing a yoked monitor in a separate room. Think-aloud protocol was used throughout. Overall, no significant differences were found between the two conditions. However, high achievers on the DAT benefited significantly more from observing (p. 5). Low achievers benefited marginally more from the interactive condition, showing an inceased incidence of holistic mental rotation strategy following the interactive condition.
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M3 - Article
AN - SCOPUS:18344364334
SN - 0816-9020
VL - 18
SP - 3
EP - 10
JO - Australian Educational Computing
JF - Australian Educational Computing
IS - 1
ER -