Interactive cause and effect comic-book storytelling for improving nutrition outcomes in children

Ashish Amresh, Madhumita Sinha, Rebecca Birr, Rahul Salla

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Scopus citations

Abstract

Obesity among children and adolescents is increasingly becoming a major public health problem. Poverty and lower socio-economic status as well as lack of parental awareness regarding a balanced diet and adequate exercise all contribute towards childhood obesity. Unfortunately minority children have been especially vulnerable, among them inner-city Latino children continue to have the highest incidence rates of overweight and obesity; hence targeted intervention for this population group is of paramount importance. Access and affordability of smartphones and mobile internet devices provide an opportunity to create nutrition education interventions that can significantly impact and change attitude and knowledge regarding healthy diet and exercise. In this paper we present the design of a comic book style interactive storytelling mobile application that creates multiple cause and effect scenarios that the child can role play and learn from. The novelty and innovation lies in the design of the application to begin at a clinical setting while requiring completion at home and involving significant participation by the parent and the child.

Original languageEnglish (US)
Title of host publicationACM International Conference Proceeding Series
PublisherAssociation for Computing Machinery
Pages9-14
Number of pages6
Volume2015-May
ISBN (Print)9781450334921
DOIs
StatePublished - May 18 2015
Event5th International Conference on Digital Health, DH 2015 - Florence, Italy
Duration: May 18 2015May 20 2015

Other

Other5th International Conference on Digital Health, DH 2015
CountryItaly
CityFlorence
Period5/18/155/20/15

Keywords

  • Games for Health
  • Obesity Interventions
  • Serious Games

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Fingerprint Dive into the research topics of 'Interactive cause and effect comic-book storytelling for improving nutrition outcomes in children'. Together they form a unique fingerprint.

  • Cite this

    Amresh, A., Sinha, M., Birr, R., & Salla, R. (2015). Interactive cause and effect comic-book storytelling for improving nutrition outcomes in children. In ACM International Conference Proceeding Series (Vol. 2015-May, pp. 9-14). Association for Computing Machinery. https://doi.org/10.1145/2750511.2750513