TY - GEN
T1 - InfoStone
T2 - 2010 9th IEEE International Symposium on Haptic Audio-Visual Environments and Games, HAVE 2010
AU - Villanueva, Daniel
AU - McDaniel, Troy
AU - Panchanathan, Sethuraman
PY - 2010
Y1 - 2010
N2 - Current ubiquitous computing research has focused on either ambient or tangible interfaces, neglecting the crossover between. In this demonstration, users will experience InfoStone, an interaction device that bridges the gap between ambient and tangible interaction. Users will also learn about design guidelines used in the creation of such interaction devices.
AB - Current ubiquitous computing research has focused on either ambient or tangible interfaces, neglecting the crossover between. In this demonstration, users will experience InfoStone, an interaction device that bridges the gap between ambient and tangible interaction. Users will also learn about design guidelines used in the creation of such interaction devices.
KW - Situational awareness
KW - Tactile
KW - Vibration
KW - Vibrotactile interfaces
UR - http://www.scopus.com/inward/record.url?scp=78650584654&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=78650584654&partnerID=8YFLogxK
U2 - 10.1109/HAVE.2010.5623953
DO - 10.1109/HAVE.2010.5623953
M3 - Conference contribution
AN - SCOPUS:78650584654
SN - 9781424465088
T3 - HAVE 2010 - 2010 IEEE International Symposium on Haptic Audio-Visual Environments and Games, Proceedings
SP - 199
BT - HAVE 2010 - 2010 IEEE International Symposium on Haptic Audio-Visual Environments and Games, Proceedings
Y2 - 16 October 2010 through 17 October 2010
ER -