Abstract
We propose a general framework for event detection and summary generation in broadcast sports video. Under this framework, important events in a class of sports are modeled by "plays", defined according to the semantics of the particular sport and the conventional broadcasting patterns. We propose both deterministic and probabilistic approaches for the detection of the plays. The detected plays are concatenated to generate a compact, time compressed summary of the original video. Such a summary is complete in the sense that it contains every meaningful action of the underlying game, and it also servers as a much better starting point for higher-level summarization and/or analysis than the original video does. We provide experimental results on American football, baseball, and sumo wrestling.
Original language | English (US) |
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Title of host publication | Proceedings - IEEE Workshop on Content-Based Access of Image and Video Libraries, CBAIVL 2001 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 132-138 |
Number of pages | 7 |
ISBN (Print) | 0769513549, 9780769513546 |
DOIs | |
State | Published - 2001 |
Externally published | Yes |
Event | IEEE Workshop on Content-Based Access of Image and Video Libraries, CBAIVL 2001 - Kauai, United States Duration: Dec 14 2001 → … |
Other
Other | IEEE Workshop on Content-Based Access of Image and Video Libraries, CBAIVL 2001 |
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Country/Territory | United States |
City | Kauai |
Period | 12/14/01 → … |
ASJC Scopus subject areas
- Computer Science(all)