Cyber attribution is a difficult problem, and conducting attribution research is made even more difficult by a lack of data with ground truth. In this chapter, we describe a game-based framework (Capture-the-Flag) to produce cyber attribution data with deception. We discuss the motivation and the design of the contest and the framework to record data. The framework is available as open source software.
|Original language||English (US)|
|Title of host publication||SpringerBriefs in Computer Science|
|Number of pages||6|
|State||Published - Jan 1 2018|
|Name||SpringerBriefs in Computer Science|
ASJC Scopus subject areas
- Computer Science(all)