Empirical taxonomies of gameplay enjoyment: Personality and video game preference

John M. Quick, Robert Atkinson, Lijia Lin

Research output: Contribution to journalArticlepeer-review

43 Scopus citations

Abstract

A survey study was conducted to better understand how gameplay enjoyment relates to players' personality traits and video game preferences. This study demonstrated that the core design elements of games that lead to enjoyment can be empirically identified. Similarly, it showed that considering personality, an individual characteristic, can produce informative insights about how players perceive gaming experiences. Whereas video game research has historically emphasized either games or players in isolation (Juul, 2010), this study is an initial effort towards a holistic approach that considers how design features and player characteristics combine to generate enjoyable video game experiences. Two empirical taxonomies for creating more enjoyable game experiences are presented.

Original languageEnglish (US)
Pages (from-to)11-31
Number of pages21
JournalInternational Journal of Game-Based Learning
Volume2
Issue number3
DOIs
StatePublished - Jul 2012

Keywords

  • Enjoyment
  • Game Design
  • Individual Characteristics
  • Personality
  • Player Types
  • Taxonomy
  • Video Games

ASJC Scopus subject areas

  • Education
  • Developmental and Educational Psychology

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