Designing a Consumer Framework for Social Products Within a Gamified Smart Home Context

Juana Isabel Méndez, Pedro Ponce, Othoniel Miranda, Citlaly Pérez, Ana Paula Cruz, Therese Peffer, Alan Meier, Troy McDaniel, Arturo Molina

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Scopus citations

Abstract

The most effective strategy for homes to save energy is by decreasing their electricity consumption. Home Energy Management Systems connect appliances that improve households’ energy performance to thermal comfort. These systems need to take into account human behavior regarding saving energy and thermal comfort. This paper proposes a three-step framework that integrates the Smart Residential Load Simulator (SRLS), Adaptive-Network based on Fuzzy Inference System (ANFIS), and a gamification structure to develop an interface designed to reduce energy consumption without losing thermal comfort. Finally, a gamified mock-up for mobile devices is displayed for a household with high energy consumption levels and a temperature setpoint of 23 ℃. This proposal integrates the concept of social products to empower the interaction between devices and end-users.

Original languageEnglish (US)
Title of host publicationUniversal Access in Human-Computer Interaction. Design Methods and User Experience - 15th International Conference, UAHCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Proceedings
EditorsMargherita Antona, Constantine Stephanidis
PublisherSpringer Science and Business Media Deutschland GmbH
Pages429-443
Number of pages15
ISBN (Print)9783030780913
DOIs
StatePublished - 2021
Event15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021 - Virtual, Online
Duration: Jul 24 2021Jul 29 2021

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12768 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021
CityVirtual, Online
Period7/24/217/29/21

Keywords

  • ANFIS
  • Gamification
  • Gamified homes
  • Gamified interfaces
  • HMI
  • Smart home
  • Social products

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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