TY - GEN
T1 - Design space exploration and prototyping for on-chip multimedia applications
AU - Lee, Hyung Gyu
AU - Ogras, Umit Y.
AU - Marculescu, Radu
AU - Chang, Naehyuck
PY - 2006
Y1 - 2006
N2 - Traditionally, design space exploration for Systems-on-Chip (SoCs) has focused on the computational aspects of the problem at hand. However, as the number of components on a single chip and their performance continue to increase, a shift from computation-bound to communication-bound design becomes mandatory. Towards this end, this paper presents a comprehensive evaluation of two communication architectures targeting multimedia applications. Specifically, we compare and contrast the Network-on-Chip (NoC) and Point-to-Point (P2P) communication architectures in terms of power, performance, and area. As the main contribution, we present complete P2P and NoC-based implementations of a real multimedia application (MPEG-2 encoder), and provide direct measurements using a FPGA prototype and actual video clips, rather than simulation and synthetic workload. From an experi-mental standpoint, we show that the NoC architecture scales very well in terms of area, performance, power and design effort, while the P2P architecture scales poorly on all accounts except performance.
AB - Traditionally, design space exploration for Systems-on-Chip (SoCs) has focused on the computational aspects of the problem at hand. However, as the number of components on a single chip and their performance continue to increase, a shift from computation-bound to communication-bound design becomes mandatory. Towards this end, this paper presents a comprehensive evaluation of two communication architectures targeting multimedia applications. Specifically, we compare and contrast the Network-on-Chip (NoC) and Point-to-Point (P2P) communication architectures in terms of power, performance, and area. As the main contribution, we present complete P2P and NoC-based implementations of a real multimedia application (MPEG-2 encoder), and provide direct measurements using a FPGA prototype and actual video clips, rather than simulation and synthetic workload. From an experi-mental standpoint, we show that the NoC architecture scales very well in terms of area, performance, power and design effort, while the P2P architecture scales poorly on all accounts except performance.
KW - FPGA prototype
KW - MPEG-2 encoder
KW - Networks-on-chip
KW - Point-to-point
KW - System-on-chip
UR - http://www.scopus.com/inward/record.url?scp=33748417105&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33748417105&partnerID=8YFLogxK
U2 - 10.1145/1146909.1146949
DO - 10.1145/1146909.1146949
M3 - Conference contribution
AN - SCOPUS:33748417105
SN - 1595933816
SN - 1595933816
SN - 9781595933812
T3 - Proceedings - Design Automation Conference
SP - 137
EP - 142
BT - 2006 43rd ACM/IEEE Design Automation Conference, DAC'06
ER -