TY - BOOK
T1 - Design for learning in virtual worlds
AU - Nelson, Brian
AU - Erlandson, Benjamin E.
N1 - Publisher Copyright:
© 2012 Taylor & Francis.
PY - 2012/1/1
Y1 - 2012/1/1
N2 - The authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating "off-the-shelf" virtual worlds for use in educational and training settings. Design for Learning in Virtual Worlds will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores: • the history and evolution of virtual worlds • the theories behind the use of virtual worlds for learning • the design of curricula in virtual worlds • design guidelines for elements experienced in virtual worlds that support learning • design guidelines for learning quests and activities in virtual worlds.
AB - The authors also examine the theories and associated design principles used to create embedded assessments in virtual worlds. Finally, a framework and methodology is provided to assist professionals in evaluating "off-the-shelf" virtual worlds for use in educational and training settings. Design for Learning in Virtual Worlds will be invaluable both as a professional resource and as a textbook for courses within Educational Technology, Learning Sciences, and Library Media programs that focus on gaming or online learning environments.Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores: • the history and evolution of virtual worlds • the theories behind the use of virtual worlds for learning • the design of curricula in virtual worlds • design guidelines for elements experienced in virtual worlds that support learning • design guidelines for learning quests and activities in virtual worlds.
UR - http://www.scopus.com/inward/record.url?scp=84909127532&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84909127532&partnerID=8YFLogxK
U2 - 10.4324/9780203836378
DO - 10.4324/9780203836378
M3 - Book
AN - SCOPUS:84909127532
BT - Design for learning in virtual worlds
PB - Taylor and Francis
ER -