Deep learning properties of good digital games: How far can they go?

James Gee

Research output: Chapter in Book/Report/Conference proceedingChapter

74 Scopus citations
Original languageEnglish (US)
Title of host publicationSerious Games
Subtitle of host publicationMechanisms and Effects
PublisherRoutledge Taylor & Francis Group
Pages67-82
Number of pages16
ISBN (Print)0203891651, 9780203891650
DOIs
StatePublished - Aug 4 2009

ASJC Scopus subject areas

  • Social Sciences(all)

Cite this

Gee, J. (2009). Deep learning properties of good digital games: How far can they go? In Serious Games: Mechanisms and Effects (pp. 67-82). Routledge Taylor & Francis Group. https://doi.org/10.4324/9780203891650