@inproceedings{a666866bf8244983ae122604170b75aa,
title = "Computational Thinking in Augmented Reality: An Investigation of Collaborative Debugging Practices",
abstract = "The uniqueness of Augmented Reality (AR) is its affordance to support learning abstract concepts by rich information, visualization and the integration of user-content interaction. Research has shown that abstract idea and invisible phenomena can be learned better with the support of AR. However, high complexity and conceptual Computational Thinking (CT), such as algorithm design and related programming concepts, are rarely studied empirically in the intersection with immersive technology. This study is aimed at addressing this issue and providing a piece of quantitative and empirical evidence to AR-supported Computer Science discipline-based learning. We designed a mobile AR-enabled application based on a CT framework and related AR affordances in the literature. This app can contextualize a programming debugging task and support program editing CT learning. A controlled laboratory study was designed and conducted. The result of statistical analyses shows that participants with the AR support made better quality of programs with lower errors and less amount of code edits, compared to those without the AR support. ",
keywords = "augmented reality, collaborative learning, computational thinking, computer science education, debugging practices, learn to code, mobile app",
author = "Chung, {Cheng Yu} and Hsiao, {I. Han}",
note = "Funding Information: This research is partially supported by NSF CA-FW-HTF: 1936997. Publisher Copyright: {\textcopyright} 2020 Immersive Learning Research Network.; 6th International Conference of the Immersive Learning Research Network, iLRN 2020 ; Conference date: 21-06-2020 Through 25-06-2020",
year = "2020",
month = jun,
doi = "10.23919/iLRN47897.2020.9155152",
language = "English (US)",
series = "Proceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "54--61",
editor = "Daphne Economou and Alexander Klippel and Heather Dodds and Anasol Pena-Rios and Lee, {Mark J. W.} and Dennis Beck and Johanna Pirker and Andreas Dengel and Peres, {Tiago M.} and Jonathon Richter",
booktitle = "Proceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020",
}